The Turnbuckle Material window ( Modeling )

The settings on this window are in additon to the settings applied in the local shape file for the " Section size " that is selected on this window.
  • When a legacy miscellaneous member is first added, Add [Legacy] Miscellaneous Member options are shown on this window.
Once a legacy miscellaneous member is added, these options are shown on the [Legacy] Miscellaneous Member Edit window -- and they will no longer be shown on this window.

Also see :

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" Copy " " Paste " " Save " " Load " buttons :

  • You'll find buttons like these at the top of this window. They apply to all user-editable settings (except " Piecemark ") that are on this window. Click here for more information.
  • You can " Copy " ( ) the settings on this window, then " Paste " ( ) those settings to a different rectangular plate.
  • " Save " ( ) saves a "form" file to the form/turnbuckle folder that is used by your current version of this program. Give the form a name that will help other users identify its purpose. " Load " ( ) copies over all settings on this window (except " Piecemark ") with the settings that are stored in the file that you select.
  • " Paste " and " Load " replace mixed entries to a single field with a single entry. " Copy " and " Save " ignore fields with mixed entries, treating them as if they have no entry or do not exist. Special cases: Form buttons do not operate on " Piecemark " or "ABM Options ."

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------ General settings ------

Section size: Any turnbuckle material section that is listed in the local shape file . You must enter a section size in order to complete the adding of a material or a legacy miscellaneous member.

Turnbuckle shape specifications are imported from the local shape file based on
the " Section size " that you enter here.
d = rod diameter
n = hole length
a = inside length
e = inside width
g = width

To enter a section size: You can type in the section size that you want, or you can press the "file cabinet" browse button ( ) and double-click any section that is on the list of available turnbuckles in the local shape file . Validation does not let you enter a section that is not available in the local shape file.

Also see: Changing the " Section size " affects the " Description ," " Weight of item " and " Surface area " on the material's General Information window. After detailing, it also affects the "Description" and "Unit Weight" fields on the member bill of material.

Connection Design Locks: Brace Connection To Gusset
Report Writer: MemberMaterial.Material.SubMaterial.MaterialFile.SectionSize

Piecemark: Blank or any character string (up to 61 characters). This is the submaterial piecemark .

If this field is left ' blank ', then when this material is generated (after you press " OK "), SDS2 piecemarking looks for materials in the current Job that are physically identical to this material and assigns to this material the same mark assigned to those materials. If no matching materials are found, the material is assigned a piecemark using the appropriate piecemark prefix listed in Home > Project Settings > Fabricator > Member and Material Piecemarking > the " Prefixes " tab.

Any ' character string ' that you enter must be unique. SDS2 piecemarking does not let you enter a piecemark that has already been assigned to materials. If you are adding a turnbuckle material or legacy miscellaneous member, a piecemark entered here only applies if the material you are adding is unique -- if the material is exactly the same as previously added materials, the new material gets the piecemark of those previously added materials. On the other hand, if you are editing the material, all materials that are exactly like the material are re-assigned the unique mark you enter when the material is generated (after you press " OK "). The piecemark you enter remains a system piecemark , which means that it may be changed if you later edit a material just like this one and give that material a different piecemark.

Tip: If you want to change a submaterial mark, you should use Rename Project Items in Utility Options . That way all references to the submaterial mark are changed throughout the your current Job, even in Drawing Editor drawings.

Note: A submaterial mark is not yet assigned when this window appears during an add material or legacy miscellaneous member operation. A piecemark is shown when you Edit Material or Review 2D Items . For the current quantity of materials assigned this piecemark, see the " Current quantity " listed on this material's General Information window.

Advanced Selection: MinorMark
Parametric module: MinorMark

Left thread type: None or Left handed or Right handed . If, for example, the end of the round bar that is to be fitted to the left end of this turnbuckle uses ' Right handed ' as its " Thread type ," you will probably want to select ' Right handed ' here.

Connection Design Locks: Brace Connection To Gusset
Round Bar Material: Thread type
Clevis Material: Thread Type
Report Writer: XXXXX . LeftThreadType

Right thread type: None or Left handed or Right handed . If, for example, the end of the round bar that is to be fitted to right end of this turnbuckle uses ' Right handed ' as its " Thread type ," you will probably want to select ' Right handed ' here.

Connection Design Locks: Brace Connection To Gusset
Round Bar Material: Thread type
Clevis Material: Thread Type
Report Writer: XXXXX . LeftThreadType

Steel grade: C-1035 or F22 Class3 or etc. The grade of steel for the turnbuckle.

Setup: If the grade of steel you want is not shown as a list box ( ) for this field, you can use Home > Project Settings > Job > Turnbuckle / Clevis / Pin Grades to add it to this list.

Bill of material: Steel Grade
Advanced Selection: MaterialGrade
Parametric module: MaterialGrade

Surface finish: None or Sandblasted or Red oxide or Yellow zinc or Gray oxide or Blued steel or Galvanized or Duplex Coating or Undefined 1 or Undefined 2 or Undefined 3 or Red oxide 2 or Any user added surface finish. This affects the colors of 'Solid ' members on erection views in the Drawing Editor . This also sets the color when "Output material color " is set to 'Surface finish ' for a VRML Export or a DWG/DXF Export . The "Color " ( not "Surface finish ") sets the color of this material in Modeling .

sand blasted red oxide yellow zinc user surface finish 1
gray oxide blued steel galvanized user surface finish 2

To assign a different surface finish, you can drop-down the current surface finish and select the one you want, or you can press the "file cabinet" browse button ( ) and double-click any surface finish that is on the list.

Auto or .

If this box is checked ( ), the material surface finish follows what is set on the member level.

If the box is not checked ( ), the material surface finish can be changed to whatever is available in the list of surface finishes. If the surface finish changes from what the member level has set, the auto checkbox will be unchecked automatically. When the auto check box is unchecked, the member edit window shows an information tag which notifies the user that an attached material is not following what was set on the member level.

Note 1: Submaterial piecemarks can be split apart by surface finish. All surface finishes that do not have the 'Break Marks Material' checked on can be applied to any like material with out the material splitting. If the 'Break Marks Material' is checked on then only like materials with that specific surface finish can have the same piecemark, and because the submaterial marks differ so would the member's piecemark.

Note 2:When exporting a KISS file using "model" as the "Data source " surface finish data on the materials are compiled into the KISS download as follows, with a few exceptions (G=galvanized, N= none or sandblasted, P= others). Those exceptions are:

  • If the box for "Finish" routing in KISS export setup is set to a user routing

  • If the user has adjusted the Abbreviation for any of the default provided surface finishes

  • If you are using a user added surface finish

In these cases you will get what is provided in either the User routing, or the abbreviation field. For other exports it will always provide the abbreviation in the 'surface finishes' settings page.

Tip 1: "Surface area" is reported on the General Information window -- and this can be used to estimate the amount of coating required and its cost.

Tip 2: Changing "Steel grade " "Color " and "Surface finish " do not cause the plate to be regenerated. This means that, if you change those settings only, material fit operations such as a Fit Exact may, optionally, be preserved.

Report Writer:MemberMaterial.Material.SurfaceFinish
Setup:Surface Finish Settings

Color: A predefined color or a Custom Color . This is the approximate color of the turnbuckle when it is displayed in one of the three solid forms .

The predefined colors are set up on the Predefined Colors window. The color swatch next to the list box ( ) displays the color that is selected.

Select ' Custom Color ' (last choice on the list) to launch your operating system's color picker and define any color you like.

Tip 1: Different colors may be assigned to materials that have the same submaterial piecemark .

Tip 2: Changing " Color " and " Surface finish " do not cause the turnbuckle to be regenerated. This means that, if you change those settings only, material operations such as a Cut On Plane may, optionally, be preserved.

Report Writer: MemberMaterial.Material.MaterialColor3dRed
Report Writer: MemberMaterial.Material.MaterialColor3dGreen
Report Writer: MemberMaterial.Material.MaterialColor3dBlue

Special Buttons for Detailing this Material
(these do not appear for Add operations)
 
This button opens a window with a list of preset views . Each preset view that you select on this list is drawn on the submaterial detail when you Detail Submaterial . This button opens a list of views you can delete. If the material has only one view, you get a warning instead of a list of views since you cannot delete the current view.  This button does a Detail Submaterial on this material. Newly added views are drawn on the detail. Deleted views are not drawn.

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To close this window :

       

" General Information " opens the General Information window, which provides additional information and settings that pertain to this turnbuckle.

Tip: You can use the General Information window to change the material's " X ," " Y ," or " Z " global coordinates (and thus reposition the material within the 3D model).

Also: A " Properties " button at the bottom of the General Information window lets you Edit Properties for this material.

"OK" (or the Enter key) closes this window and applies the settings on it to the material(s).

If this window opened for adding a material or a legacy miscellaneous member, you can still press " Cancel " on the Rotate Material window to end the add operation.

If you opened this to edit a single turnbuckle ( single-edit ), the Change All Options & Warning List opens after you press " OK ." You can use that window to cancel your changes or, if other materials with the same submaterial piecemark exist, apply your changes to those other materials.

If you opened this window to edit multiple turnbuckles ( multi-edit ), the Change All Options & Warning List does not open after you press the " OK " button.

"Cancel" (or the Esc key or the button) closes this window without saving any changes made to it.

Possibilities: If you are adding a new material or a legacy miscellaneous member, " Cancel " brings you back to the work point location step in the add operation. For an edit material operation, " Cancel " ends the operation.

"Reset" undoes all changes made to this window since you first opened it. The window remains open.

Note: The settings shown on this window when it first opens for the adding of a material or legacy miscellaneous member are the settings of the last-added or last-edited turnbuckle.

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