Pointer Add ( Drawing Editor )
Tool summary :
Also see :
- Pointer pen color (sets default pointer thickness)
- Linetype (lets you change the default color on the fly)
- Comment layer (objects added in a review station are placed on this type of layer)
- Weld Combo (another way to add pointers)
contents | objects > pointers > | objects -- pointers | xxx add | pointers | top
Step-by-step instructions :
The following instructions assume that you are using a 3-button mouse, that User and Site Options > General > " Point location target " is set to ' Fancy ' ( ), and that you use mouse bindings similar to those shown in these illustrations.
Before using this tool:
(optional) : Set the printing pen number (on-screen display color) for the to-be-added pointer using the Edit Palette . Otherwise, the pointer will be the same thickness as the last-added or last-edited pointer.
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1 . Invoke Pointer Add . |
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2 . Place the mouse pointer ( ![]() ![]() |
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3 . The status line prompts, " Locate second point ." Left-click ( Locate ) where you want the butt end of the pointer. FRPT is used in this example. |
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4 . Either repeat steps 2 and 3 to add more pointers. Or, if you are done adding pointers, right-click ( Return ). |
Note 1: To invoke Pointer Add :
Method 1 : Click the Pointer Add icon. The icon can be taken from the group named ' Objects -- Pointers ' and placed on a toolbar (classic) or the ribbon (lightning).
Method 2 : If " Drawing Editor layout style " is ' Classic ', you can use the menu system to choose Objects > Pointers > Add .
Method 3, 4 or 5 : Pointer Add can also be invoked using a keyboard shortcut , the context menu , or a mode . For the ' Lightning ' layout style, configuration of the interface is done using Customize Interface .
Method 6 : Middle-click ( Add ) with Pointer Mode mouse bindings active.
Note 2: Right-click ( Return ) in steps 2, 3 or 4 ends this operation. To Pan during any of these steps, hold down the middle mouse button ( Pan ) and drag the display across your computer screen.
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bindings , steps 2, 3, 4 Note 3: Any pointers added using this procedure can be instantly removed (one at a time, in reverse-order of their addition) by using Undo .
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