Check Bolt ( Modeling )
Tool summary :
- Backs the selected bolt out from its hole and redraws it so that you can visually check its length, number of washers, etc.
Step-by-step instructions :
You must be in Modeling and do either step 1c (preselection) or step 3 (in-tool selection) to perform this operation. The following instructions assume that you are using a 3-button mouse.
1 . Before using this tool:
1a : Materials that are bolted must be displayed in one of the three solid forms for the bolts to be visible. Also, the box for " Bolts " must be checked on the Display Options window.
1b : You may should be in a view where the bolt, when backed out, will be shown lengthwise (so you can see the bolt head, nuts, washers and length of the bolt).
![]()
![]()
Select Items bindings (step 1c) 1c (optional) : In Select Items mode with an appropriate selection filter selected, left-click ( Select ) the one (1) bolt that you want to check.
2 . Invoke Check Bolt using one (1) of the following methods:
Method 1 : Click the Check Bolt icon, which is pictured above. The icon can be taken from the group named ' Model -- Bolt ' and placed on a toolbar (classic) or the ribbon (lightning).
Method 2 : If " Modeling layout style " is ' Classic ', you can use the menu system to choose Model > Bolt > Check .
Method 3, 4 or 5 : Check Bolt can also be configured to be invoked using a keyboard shortcut , the context menu , or a mode . For the lightning interface, this configuration is done using Customize Interface .
Method 6 : With Bolt Mode mouse bindings active, hold down the Ctrl or Shift key and left-click ( Check ).
3 . Skip this step if you already selected the bolt you want in step 1c or using method 5.
![]() |
![]() |
Select One Item bindings |
3a (if you didn't preselect) : The program prompts you to left-click ( Select ) the bolt you want to check. This prompting also takes place when more than one bolt is selected or if, for example, a material is selected.
4 . The view redraws to show the bolt backed out of the connection and the washers and nut separated (an exploded view). A Done mouse binding becomes active.
![]() |
![]() |
binding |
4a : Left-click ( Done ) to have the bolt go back to looking as it normally does in a view.
page 1 | contents | model > bolt > | model -- bolt | 3D bolts | top