Snap to Farside Surface

Select a surface to snap directly to the far side of that surface. For material with multiple surfaces on its far side, you can choose which surface to snap to.

1 . Click the Snap to Farside Surface icon, which is pictured above. The icon can be found on the Layout page > Navigate section.

Alternative: Invoke Snap to Farside Surface using the Find Tool by searching the command name and clicking the icon, which is pictured above.

2 . The status line prompts, "Locate surface", and the Locate - Pan - Return mouse bindings become active. Left-click (Locate) the material surface you want to snap your current view to the opposite side.

Alternative: Right-click (Return) or press Esc to end the command.

3 . The status line prompts, "Snap to this Far Side Surface?" The Accept - Next - Return mouse bindings become active. Left-click (Accept) to snap to the far side surface, which is outlined in cyan.

Alternative 1: Middle-click (Next) to cycle to a different far side surface that is parallel to the surface you selected in step 2. The command will end when you cycle through the last available far side surface, or if there is not any additional far side surface to snap to.

Alternative 2: Right-click (Return) or press Esc to end the command.

4 . The far side surface you located fills your view. Depth checking of the view is adjusted per User and Site Options > Modeling > Snap to adjacent/farside.

  • The material surface must be displayed in one of the three solid forms in order for you to perform this operation.
  • Use this tool before adding holes or material to the surface, for example.
  • The depth check In and Out settings of this view are set by User and Site Options > Modeling > Snap to adjacent/farside.
  • Snap to Farside Surface outlines the nearest parallel far side surface, then the next nearest, and so on until you left-click (Accept) or have exhausted all the possibilities.
  • The surface that this operation brings you to will be displayed in a brighter color. This highlighting serves as an indicator that the surface is the work plane of your view.