Plumb View

Rotates a non-plumb view to plumb for a more intuitive experience when rotating the model.

1 . Click the Plumb View icon, which is pictured above. The icon can be found on the Layout page > Navigate section.

Alternative: Invoke Plumb View using the Find Tool by searching the command name and clicking the icon, which is pictured above.

2 . Your current non-plumb view rotates to plumb. This allows for a more intuitive experience when using Rotate, Rotate X, or Rotate Y.

  • Plumb View does nothing if the view you are in is already plumb.
  • One way to get a non-plumb view: Snap to Surface on the top flange of a sloping beam. On most sloping beams, the view will be non-plumb. This means that if you Rotate and drag vertically the beam will shoot off in an unexpected direction and columns may look like they are upside-down
  • Why do a Plumb View? So that tools like Rotate, Rotate X, or Rotate Y behave in an intuitive manner. Also, you may find situations where you should Plumb View before doing a Material Add.
  • To better see how Plumb View behaves on a non-plumb view, toggle the User Coordinate System (UCS) to be visible. When rotating your model, notice how the Z-axis is oriented in a non-plumb view compared to a plumb view.