Rotate Y ( Modeling )

Tool summary :

  • Click a point and drag vertically across your computer screen to rotate your current view around that pivot point.
  • The clicked point is a 3D point, and view rotation is a 3D transformation. The mouse pointer moves in a 2D plane that approximates the surface of your computer screen. If the clicked point is not in the same plane as the mouse pointer (for example, certain points in an isometric view), the pivot point will "appear" to move as you move the mouse pointer.
  • Rotate Y relocates your current view with respect to the 3D model. To make a permanent copy of your changes, use Save View As ( s v ).
  • See the step-by-step instructions .

Also see :

page 1 | contents | navigate > | navigate -- navigation mode | navigation


   Step-by-step instructions :

1 . Invoke Rotate Y using one (1) of the following methods:

Method 1 : Click the Rotate Y icon, which is pictured above. The icon can be taken from the group named ' Navigate -- Navigation Mode ' ( Modeling ) and placed on a toolbar (classic) or the ribbon (lightning).

Method 2 : If the " Modeling layout style " is ' Classic ', you can use the menu system to choose Navigate > Rotate Y .

Method 3, 4 or 5 : Rotate Y can also be configured to be invoked using a keyboard shortcut , the context menu , or a mode . For the lightning interface, this configuration is done using Customize Interface .

2 . Your mouse pointer changes its appearance ( ). Hold down any mouse button and drag the mouse pointer vertically or diagonally across the screen. Note that when you drag diagonally, only the vertical component of the drag affects the rotation.

In this example of Rotate Y , the mouse pointer is dragged vertically, thus enabling you to see the undersides of the beams.

3 . Release the mouse button that you are holding down when the display is rotated to the perspective that you want.

Tips: At this point you have not actually created a new view; you have simply relocated your current view. Use Save View As to actually create a new view. If you don't like the change you just made to your current view, use Undo View Change to undo that change. If you have made a series of changes and want to go back to your original view, use Revert .

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