Save Assembly As ( Assembly Editor )

Tool summary :

  • Creates a new asembly from your current Assembly Editor file. Give the file a new name and select the materials that you want to be included in it.
  • If, in Modeling , you preselected members and did a File > Assembly > New , then those preselected members will be brought into the Assembly Editor . If you then do a File > Save or File > Save As , the steps that follow are exactly the same for both Save and Save As :
For this example, the members and materials were brought into the Assembly Editor by preselecting them in the model, then choosing Model > Assembly > New .
1 . In the Assembly Editor , choose File > Save or File > Save As .
2 . Select one or more materials, welds or bolts. In this example, left-click with the Shift key ( Select+ ) selects the second clip angle and the welds -- the bolts are not selected.
3 . Place the mouse pointer ( ) so that the point location target snaps to where you want the reference point, then left-click ( Locate ).
4 . Type in a name and press " OK " to save the assembly to a file with that name.
  • As the above example shows, File > Save As and File > Save will do exactly the same thing if no assembly file has yet been created. However, if a file is being edited in the Assembly Editor , then Save As and Save behave differently. Tip: To edit a file in the Assembly Editor , choose File > Open while in the Assembly Editor , or choose Model > Assembly > Edit in Modeling .
  • When you are editing an assembly (in the Assembly Editor ) , Save As and Save are different operations. With Save As , you can give the file a new name and you will be prompted to select the materials that you want to include in the assembly. With Save , the current file name will be retained and all materials that attach to the assembly member will automatically be selected to be a part of the assembly.
  • Save As can be used to create two different versions of the same assembly, one for adding the assembly in an elevation view , the other for adding it in a plan view .
  • If you add an extra hole, material or weld to an assembly you have already created, then File > Save As could be used to give the assembly with the newly added extra item a new name.
  • Giving an assembly the same name as an assembly that currently exists in the model is also permitted. Using the Assembly Editor to modify an assembly that, for example, has a file name sm34 will not affect instances of sm34 assemblies that have already been added in the model. It only affects subsequently added sm34 assemblies.

Also see :

VIDEO

In the Assembly Editor , File > Save As saves the assembly, a built-up tee that includes materials and welds, under the same name as an assembly that is already in Modeling . Only those materials that the user selects are saved. After Model > Assembly > Add to add the assembly in Modeling , Model > Assembly > Edit reopens the Assembly Editor . The narrator uses View > Relative Depth to move 1 1/2 inch above the surface of the top edge of the built-up tee, then uses File > Save and the point locator INCL to modify the reference point of the assembly. The old assembly is then deleted in Modeling , and the new assembly is added. Since holes in the assembly are flush to member main material on a non-miscellaneous member (in this case, a beam) , Process and Create Solids automatically matches holes and adds bolts. (Recorded in SDS2 Detailing , v2015.)

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