Assembly Editor

VIDEO In Modeling , an assembly named BuiltUpTee4Rows is edited and saved under the new name BuiltUpTee3Rows . Doing this creates the beginnings of a library of assemblies. Some of the tools used in the video are Model > Assembly > Edit (in Modeling ), Model > Material > Stretch ( Assembly Editor ), File > Save As ( Assembly Editor ).

The Assembly Editor menu bar :

File (for saving, opening or saving or renaming an assembly)

Edit

View

Navigate

Model (for adding, editing, erasing materials, etc. to an assembly)

Locate

Options

Help

To open the Assembly Editor , you can do the following in Modeling :

Method 1 : Choose Model > Assembly > Edit .

Method 2 : Choose Model > Assembly > New .

Features of the Assembly Editor :

  • The assembly member. Every assembly that is viewed in the Assembly Editor also shows the assembly member. This is the member that Add Material automatically adds to when you create or edit an assembly. The assembly member only exists in the Assembly Editor . It does not exist in Modeling . The assembly member is created on the fly when, for example, you File > Open an assembly. It ceases to exist when you File > Exit the Assembly Editor .
  • The toolbar configuration that is loaded is the choice made to User and Site Options > Toolbars > Ultimate " Assembly editor " or Modeling " Assembly editor ."
  • If you opened the Assembly Editor using Model > Assembly > Edit , the view shown is the view that was saved with the assembly you opened. The view that is saved is the view that was current when you last defined the reference point of the assembly.
  • The view shown when you open the Assembly Editor from Modeling using Model > Assembly > New is a plan view at a Reference Elevation of ' 0 ' with " Depth checking " turned off. You may want to switch to an elevation view if you plan to Add your assembly in an elevation view.
  • If a straight grid line is shown in the Assembly Editor , you can double-click the name of the grid line to open another view of the assembly.
  • You can bring members into the Assembly Editor by selecting them in Modeling before you invoke Model > Assembly > New . Nothing that you do to those members in the Assembly Editor will affect the original members that they are copies of in Modeling , and the members will cease to exist in the Assembly Editor as soon as you Open ( Ctrl + o ) a different assembly or File > Exit the Assembly Editor.
  • Using the Assembly Editor to modify an assembly that, for example, has a file name sm34 will not affect instances of sm34 assemblies that have already been added in the model. It only affects subsequently added sm34 assemblies.

To exit the Assembly Editor :

page 1 | contents | model > assembly > new | model > assembly > edit