Assembly New ( Modeling and Assembly Editor )

Tool summary :

  • Provides an alternative to Save Assembly for creating a new assembly.
  • This tool's behavior is similar, but not exactly the same, in Modeling and the Assembly Editor . In Modeling , the tool opens the Assembly Editor .
  • To create a new assembly from an existing assembly in the Assembly Editor , you can use Model > Assembly Edit from Modeling to open the Assembly Editor , wherein you can make modifications to the assembly, then File > Save or File > Save As .
  • See (on this page):

Also see :

VIDEO Model > Assembly > New in Modeling is used to open the Assembly Editor . Tools and features in the Assembly Editor are briefly described. (Recorded in SDS2 Detailing , v2015.)

VIDEO Model > Assembly > New is used to bring several members into the Assembly Editor . The members may be used, for example, to add welds or for locating points. The final assembly, when it is saved, may include submaterials of those members, even a member's main material, but cannot include the members themselves. Which materials make up the assembly will not be defined until the user is prompted to select materials after choosing File > Save or File > Save As . (Recorded in SDS2 Detailing , v2015.)

model > assembly > | file > new (assembly editor) | assemblies | top


  Step-by-step instructions (if you are in Modeling ) :

The usual reason to invoke New Assembly in Modeling is to start up the Assembly Editor so that you can build an assembly yourself by selecting materials from preselected members or by using options such as Add Material or Add Holes or Add Bolts or Add Welds or by using any of the material operations that are available on the Model > Material menu. Be aware that there are alternative ways to create a new assembly, as described at the top of this page.

1 (optional) : Before invoking New Assembly , you may wish to select members to take with you into the Assembly Editor . Do this, for example, so that in the Assembly Editor you can File > Save or File Save As materials from those members as an assembly.

2 . In Modeling , invoke New Assembly using any one (1) of the following methods:

Method 1 : Click the New Assembly icon. The icon can be taken from the group named ' Model -- Assembly ' and placed on a toolbar (classic) or the ribbon (lightning).

Method 2 : If " Modeling layout style " is ' Classic ', you can use the menu system to choose Model > Assembly > New .

Method 3, 4 or 5 : New Assembly can also be configured to be invoked using a keyboard shortcut , the context menu , or a mode . For the lightning interface, this configuration is done using Customize Interface .

3 . The Assembly Editor opens. The view shown is a plan view . The toolbar configuration that is loaded is the choice made to the Detailing Station " Assembly editor " (or the Modeling Station " Assembly editor "). Here are some of things you can do in the Assembly Editor :

  • Add Material . You don't have to select a member when you add the material. The assembly member is automatically selected as the member that material will be added to, thereby making those materials assembly materials.
  • To assembly materials, you can perform operations such as Add Hole or Add Bolt or Add Weld . You can also Edit or Delete the material or apply any of the cut or fit operations found on the Model > Material window.
  • The view that is shown when the Assembly Editor opens is a plan view at a Reference Elevation of ' 0 ' with " Depth checking " turned off. You may want to switch to an elevation view if you plan to Add your assembly in an elevation view.
  • Be aware that, at this time, you have not yet given the assembly a name. If you File > Exit or File > Open or File > Save , you will be prompted to locate a reference point and give the assembly a name.
  • Locating a reference point establishes the view that will open with the assembly when you next Model > Assembly > Edit (from Modeling ) or File > Open (in the Assembly Editor ).

model > assembly > | file > new (assembly editor) | assemblies | top


  Step-by-step instructions (if you are in the Assembly Editor ) :

You may never had a need to use this tool in the Assembly Editor . There are alternative ways to create a new assembly, which are described in the tool summary at the top of this page.

1 . In the Assembly Editor , invoke New Assembly using any one (1) of the following methods:

Method 1 : Choose File > New .

Method 2 : Use a keyboard shortcut (if one has been set up).

Method 3 : On your toolbar, click the New Assembly icon, which is pictured above. If the icon is not currently on your toolbar, you can add it using Toolbar Configuration .

2 . If you made changes to your current assembly since it was last opened, you will be prompted to save your changes.

Current assembly changed. Save first?
  

Alternative 1 : Press " No " to keep the assembly as it was when you originally opened it or last did a File > Save . Go to step 3.

Alternative 2 : Press " Yes " if you want the Assembly Editor to prompt you to use Select Item(s) mode bindings to select the materials, bolts or welds that you want to incorporate into the assembly. You will also be prompted to locate a reference point. If have not yet given the assembly a name, you will now be prompted to give it a name. Go to step 3.

bindings

Alternative 3 : Press " Cancel " to stay in the Assembly Editor working on the assembly. Do not continue. This operation has ended.

3 . The Assembly Editor opens a plan view at a Reference Elevation of ' 0 ' with " Depth checking " turned off. See step 3 of the procedure above for information on how to proceed.

model > assembly > | file > new (assembly editor) | assemblies | top