Clash Report ( Modeling )

Tool summary :

  • Identifies materials in the 3D model that are as close or closer together than a tolerance that you specify.
  • A circle is drawn around each clash that Clash Report finds.

    To make a clash circle disappear, check the box for " Ignore this clash " on the Clash Report Data window.
  • You can obtain a Clash Report in any view. Regardless of the view, the Clash Report searches the entire model for material clashes of members that are displayed in a solid form .
  • Usually it is a good idea to enter a tolerance greater than zero (0), since a tolerance of zero finds all locations where materials are flush with one another.
  • All clashes that a Clash Report finds in your current view will be circled. If you checked the box for " Print clashes ," you will get a report as well as the clash circles.
  • See the step-by-step instructions .

Also see :

  • Report viewer (the printed clash report is output to)
  • Esc (keep pressing to end Clash Report )

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  Step-by-step instructions :

You must be in Modeling , and members must be displayed in one of the three solid forms in order for you to obtain a Clash Report on them. The following instructions assume that you are in using a 3-button mouse.

1 . Before beginning:

  • To make the Clash Report go faster, display in stick form all members other than those you want to check for clashes. The fewer the members that are in solid form , the less time the Clash Report will take.
  • Since the Clash Report disables View and Navigate tools other than Pan , you may want to zoom in to the area you want to review before doing the clash report.

2 . Invoke Clash Report using any one (1) of the following methods:

Method 1 : Click the Clash Report icon. The icon can be taken from the group named ' Reports ' and placed on a toolbar (classic) or the ribbon (lightning). Ribbon configuration is done using Customize Interface .

Method 2 : If " Modeling layout style " is ' Classic ', you can use the menu system to choose Report > Clash Report .

3 . The Clash Report dialog opens. On it are the following options.

Tolerance: The distance of separation between materials (in the primary dimension " Units " or other units ) at which Clash Report begins detecting clashes. ' 0 ' makes Clash Report consider materials that are flush with one another to be clashing. ' 1/8 ' (when using imperial dimensioning) instructs Clash Report to find materials that are as close or closer together to one another than 1/8 of an inch.

Print clashes?: or . If this box is checked ( ), you will get a report like that shown below when your press " OK ."

4 . Clash Report checks the entire 3D model for materials displayed in solids forms that are as close or closer together to one another than the " Tolerance " you entered in step 3. Circles are drawn around junctures of materials that Clash Report finds. The status line reports the number of clashes found. If you checked the box for " Print clashes? ," a clash report is output to the report viewer ( Output-Request Summary ) -- click here for information on how to output the printed report after reviewing it on screen. Report - Tolerance - Return mouse bindings become active.

bindings

Alternative 1 : Left-click ( Report ) to continue on to step 5.

Alternative 2 : Middle-click ( Tolerance ) to obtain another clash report, presumably with a different tolerance. Go back to step 3 .

Alternative 3 : Right-click ( Return ) to end this operation. Do not continue. You might do this, for example, if you printed clashes and do not want to continue.

5 . Locate- Pan -Return mouse bindings become active, and the status line prompts, " Select clash to review ."

bindings

Alternative 1 : Place the mouse pointer near a clash circle and left-click ( Locate ). Continue on to step 6.

Alternative 2 : Right-click ( Return ) to go back to step 4 .

6 . The circle blinks once, and the status line prompts, "Is this the clash you want to review?" Yes - No mouse bindings become active.

bindings

Alternative 1 : Left-click ( Yes ) to continue on to step 7.

Alternative 2 : Right-click ( No ) to go back to step 5 .

7 . A window opens with options for " Mtrl " " Data " and " Return ."

Alternative 1 : Press the " Mtrl " button to highlight the materials that are clashing. Press the " Data " button to open the Clash Report Data window (continue on to step 8).

Alternative 2 : Press the " Return " button to go back to step 5 .

8 . The Clash Report Data window reports the member piecemarks and member numbers and the material piecemarks of the materials that are clashing.

Clash point number: The number ( 1 or 2 or 3 ...) that Clash Report stores internally to identify the clash that is circled. Since clash detection is done in order of member number , this clash number will be the same if you run the Clash Report again using the same tolerance and the same model if the same members are displayed in a solid form .

Foul distance: The distance (in the primary dimension " Units ") along the edges of the two materials or into the face of a material where the two materials are as close or closer to one another than the " Tolerance " that is entered.

Member one: The piecemark & number of the one member (of the two clashing members) that has the lower member number .

Material one: The submaterial mark of the one material (of the two clashing members) that has the lower member number .

Member two: The piecemark & number of the one member (of the two clashing members) that has the higher member number .

Material two: The submaterial mark of one material (of the two clashing members) that has the higher member number .

Ignore this CLASH: or . If this box is checked ( ) the clash circle you located in step 4 will disappear after you press " OK ."

Alternative 1 : Press " OK " to continue on to step 9

Alternative 2 : Press " Cancel " to go back to step 7 .

9 . The window with options for " Mtrl " " Data " and " Return " again becomes active. If in step 6 you selected " Ignore this CLASH ," the clash circle will be removed.

Alternative 1 : Follow these instructions beginning with step 7 to edit the same clash number again.

Alternative 2 : Press the " Return " button to go back to step 5 to review/erase additional clashes. You can then right-click ( Return ) to go back to step 4, then right-click ( Return ) to end the operation.

Tip: If you get stuck in the Clash Report , keep hitting the Esc key until you get out.

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