Bolt Add Point to Point Command

Adds a bolt by selecting two points to define the bolt grip.

1 . Invoke Bolt Add Point to Point using one (1) of the following methods:

Method 1: Click the Bolt Add Point to Point icon, which is pictured above. The icon can be found on the Material page > Fasteners section. Proceed to step 2.
Method 2: Preselect a member you want to add bolt(s) to. This enables the Members contextual page. Click the Bolt Add Point to Point icon found in the Materials/Components section. Skip step 2.

Alternative: Bolt Add Point to Point can also be invoked using the Find Tool by searching the command name and clicking the Bolt Add Point to Point icon, which is pictured above. Proceed to step 2.

2 . The status line prompts you to " Locate member ." Select One Item mouse bindings are activated so that you can left-click ( Select ) the member you want. Only one member may be selected.

3 . Locate- Pan -Return mouse bindings become active along with various Locate options.

Alternative 1 : Select the Locate icon you want, then move your mouse pointer ( ) so that the point location target ( ) snaps to where you want the head end of the bolt grip, then left-click ( Locate ). Go to step 5.

Alternative 2 : Right-click ( Return ) to end the Bolt Add Point to Point operation and keep everything as it was before step 1. Do not continue.

4 . Locate- Pan -Return mouse bindings continue to be active.

Alternative 1 : Place your mouse pointer ( ) so that the point location target ( ) snaps to where you want the nut end of the bolt grip, then left-click ( Locate ). Go to step 6.

Alternative 2 : Right-click ( Return ) to end the Bolt Add Point to Point operation and keep everything as it was before step 1. Do not continue.

5 . The Bolt Edit window opens.

Alternative 1 : Enter the settings that you want applied to the bolt, then press " OK ."

Alternative 2 : Press the " Cancel " button on the Bolt Edit window to end this operation without generating the bolt. Do not continue.

  • Locate two points to define the grip of the bolt. On the Bolt Edit window, specify nuts and washers and other bolt attributes.
  • To be able to see the bolt when it is generated, display the member you are adding it to in one of the three solid forms .
  • Unlike Bolt Add and Add Single Ply , Bolt Add Point to Point does not require that a bolt be added to a hole.
  • To add nuts and washers only (for example, to a threaded round bar), uncheck the box for " Bolt " on the Bolt Edit window.
  • Modeling (where Bolt Add Point to Point is a tool)
  • Bolt Edit (window appears during this operation)
  • Add Bolts (to add bolts through matching holes)
  • Add Single Ply (to add bolts through holes in one ply of material)
  • Model completed (bolts cannot be added if member has this date set)