Mark All Members for Processing ( Modeling )
Tool summary :
Also see :
|
- Reasons to mark members for processing (topic)
- Depth checking (can affect which members are selected)
- Process Selected Members (alternative)
- Force re-node match/re-process (alternative)
- Mark Member for Processing (marks selected members)
- Marked for processing (status indicator on member edit windows)
page 1 | model > member > process > | members are marked | reasons to mark
Step-by-step instructions :
The following instructions assume that you are in Modeling and that members exist in your 3D model.
1 . Invoke Mark All Members for Processing using any one (1) of the following methods:
Method 1 : Click the icon. The icon can be placed on a toolbar (classic) or a ribbon (lightning). The icon can be found in the group named ' Model -- Member '.
Method 2 : If " Modeling layout style " is ' Classic ', you can use the menu system to choose Model > Member > Process > Mark All for Processing .
Method 3, 4 or 5 : Mark All Members for Processing can also be configured to be invoked using a keyboard shortcut , the context menu , or a mode . For the lightning interface, this configuration is done using Customize Interface .
2 . A yes-no dialog opens. On it is the message, "Are you sure you want to mark ALL members in your current erection view for processing?"
Alternative 1 : Press the " Yes " button to mark all members in your current erection view to undergo Process and Create Solids . Go to step 3.
Alternative 2 : Press the " No " button to end this operation without marking any members. Do not continue.
3 . Your computer screen redraws, and all members in your current erection view that have been marked for processing are displayed in stick form.
Tip: At this time you may wish to Process and Create Solids .
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