Label Combo ( Drawing Editor )

Tool summary :

  • Draws a label in combination with optional leader lines and pointers.
  • A Return mouse binding (right-click) lets you to add a leader line without a label. Also, the Pointer mouse binding (left-click) generates an arrowhead only the first time that you click. A New Head mouse binding ( Shift and left-click) lets you add additional arrowheads.
  • See the step-by-step instructions .

Also see :

page 1 | contents | objects > labels > | objects -- labels | xxx add | labels

   Step-by-step instructions :

The following instructions assume that you are using a 3-button mouse, that User and Site Options > General > " Point location target " is set to ' Fancy ' ( ), and that you use mouse bindings similar to those shown in these illustrations. Right-click ( Return ) when you are done.

Before using this tool:

  • Optional : On the layer selection tool , select the drawing layer to which you want to add the pointer-line-label combo. This step is optional since you can select a different layer on the Edit Label window, which opens in step 4.
  • If applicable : Unshorten a member detail before adding a label combo if you want Detail Members to later be able to correctly preserve ' User-created ' annotations. For best accuracy in any type of Drawing Editor drawing, you can count on measurement tools such as Dimension Add or Ruler or Construction Line Add using BSCL to reliably produce precise and consistent results in an unshortened drawing.
1 . Invoke Label Combo .
2 . Position the mouse pointer ( ) so the target ( ) is where you want the pointer's head, then left-click ( Pointer ).
3 . Middle-click ( Label ) places the label insertion point where the target ( ) is at.
4 . On the Edit Label window, enter the settings that you want applied to the label, then press " OK ." Note that the " Origin " in this example is set to ' Left center ' and that an extra space was added before each line of " Label text :"
5 . The label and pointer are added to the drawing. Repeat these steps to add another label combo, or right-click ( Return ) to end the operation.

Note 1: To invoke Label Combo :

Method 1 : Click the Label Combo icon. The icon can be taken from the group named ' Objects -- Labels ' and placed on a toolbar (classic) or the ribbon (lightning).

Method 2 : If " Drawing Editor layout style " is ' Classic ', you can use the menu system to choose Objects > Labels > Label Combo .

Method 3, 4 or 5 : Label Combo can also be invoked using a keyboard shortcut , the context menu , or a mode . For the ' Lightning ' layout style, configuration of the interface is done using Customize Interface .

Note 2: An arrowhead is placed at the point location target ( ) the first time that you left-click ( Pointer ). Each additional left-click adds a new line segment to the leader line.

The mouse bindings that you get in step 2.

This label with a segmented leader line was created using left-click ( Pointer ) twice, middle-click ( Label ) once.

Note 3: In step 3, doing a right-click ( Return ) instead of a middle-click ( Label ) would end the Label Combo operation but retain any leader lines that you already laid out, thus giving you a pointer and lines without a label.

The mouse bindings that you get in step 3.

This leader line with no label was created using left-click ( Pointer ) four times, right-click ( Return ) once.

Note 4: Two different methods can be used to create a label with multiple heads.

A label attached to a multi-headed pointer.

Hold down the Shift key to get a ( New Head mouse binding.

Method 1 : If all you want is two pointer heads, then after closing the Edit Label window ( step 4 ), you can add a second head and line to the label, then right-click ( Return ).

Method 2 : You can add a second leader line before opening the Edit Label window by holding down the Shift key to get a New Head mouse binding. Left-click ( New Head ) designates that the point of the arrowhead be placed at the location of the target ( ).

Want a little extra space between your pointer and the label? Make the first character you enter on the Edit Label window a blank space.

Tip 1: When you are done, you can remove each of the label combos you have added (one at a time) using Undo .

Tip 2: As shown here , you can you can drag a hole symbol, bolt symbol or weld symbol or label and stretch the pointer that is attached to it. To detach the pointer from the label, hold down the Shift key and drag the label.

Tip 3: Hold down the Shift key and drag the middle of a pointer to change its curvature .

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