Surface Mode
Tool summary :
- Lets you invoke -- via your mouse -- commands for snapping to surfaces. You should snap to a surface prior to moving, copying or adding material or holes.
- Modes can be reconfigured by users in Mode Configuration . This documentation explains the defaults for this mode.
- To activate Surface Mode :
Method 1 : Click the Surface Mode icon. The icon can be taken from the group named ' Navigate -- Surface Mode ' and placed on a toolbar (classic) or the ribbon (lightning).
Method 2 : If " Modeling layout style " is ' Classic ', you can use the menu system to choose Navigate > Surface Mode .
Method 3, 4 or 5 : Surface Mode can also be configured to be invoked using a keyboard shortcut , the context menu , or a mode . For the lightning interface, this configuration is done using Customize Interface .
- Note: If you have nested this mode inside another mode using Mode Configuration , you can invoke this mode's mouse bindings from within that other mode by clicking the appropriate mouse button. To bring back the mouse bindings of the original mode, use Mode Return (or Esc ).
- 3-button mouse bindings with a scroll wheel:
no key pressed
| | |
- If you find yourself stuck while executing a command and want to bring back the original mouse bindings, click the mouse button for Return . If Return is not shown on the mouse binding reporter, press Esc to execute Mode Return .
- When Surface-Far Side-Adjacent mouse bindings are active, first place your mouse pointer ( ) on the surface of the material you want to snap to or snap to the far side or an adjacent side of. Then left-click or middle-click or right-click (as the case may be).
- If executing a surface command brings you to a surface that you don't want, Undo View Change .
Also see :
page 1 | contents | navigate > | modes | top
.