Beam Edit

The navigation tree is found in the left pane of the Beam Edit window. It makes navigating the window easier. Right-click opens a menu with options to " Expand all " and " Collapse all ." A " Delete " option is shown on the menu if you right-click a custom component . Selecting a section name opens the corresponding leaf on the Beam Edit window.

" Show images " (when checked) displays drawings that depict the dimensions that are controlled by connection design locks .

" Overlay " (when checked) displays one leaf at a time. When you select a leaf, either from the tree on the left or from inside the window itself, all other leaves collapse.

Copy, Paste, Save, Load buttons:

  • The position of these "form" buttons on the window tells you what settings they apply to. Click here for more information.
  • You can Copy ( ) the settings on this window, then Paste ( ) those settings to a different edit window of the same type.
  • Save ( ) saves a file to a global folder ( ) that is used by your current version of SDS2. Give the file a name that will help other users identify its purpose. Load ( ) replaces the settings on this window (except Piecemark) with the settings that are stored in the file that you select.
  • When editing multiple windows at the same time, Paste and Load replace mixed entries to a single field with a single entry. Copy and Save ignore fields with mixed entries, treating them as if they have no entry or do not exist.

"Properties" opens the Edit Properties window, on which you can make entries to custom properties . If your current Job was set to use a legacy flavor when it was created, the window that opens is named Custom Properties , not Edit Properties .

Tip: The Edit Properties window can also be used to read " Log " entries or review or type " Notes ."

Tip: The Member Properties command is an alternative to this button. It opens the Edit Properties window directly, without your first having to open a member edit window.

" Status " opens the Member Status Review window, which can give you additional information about the member, and which you can use to enter status information or designate a member as an existing member .

Note: This button shows if one or more " Repeat " check boxes on the Member Status Review window do not match the checked-unchecked state of same-named fields in User and Site Options > Site > " Member status items to copy/repeat ." On the Status Review window, the fields that do not match User and Site Options are plotted in red .

" OK " (or the Enter key) closes the edit window and saves any changes you have made on the window to the member file.

Solids on "OK" : If the appropriate choice is made to User and Site Options > Modeling > " Automatically process after modeling operation ," then this member will automatically be regenerated (Create Solids will take place) after your press " OK ." Otherwise, you will have to manually Process and Create Solids in order for changes you made on this window to be fully updated in the 3D model.

Change all: If you Edit Member (one member only) and make a change that potentially triggers the " Do you want to change all ... " dialog and the 3D model contains more than one member of the same type that has the same piecemark as the member you changed, a yes-no dialog opens. On it is the question, " Do you want to change all (members with this piecemark). " Press the " Yes " button to change all the members; press the " No " button to change only this member.

" Cancel " (or the Esc key or the button) closes the edit window without saving any changes that you have made. " Cancel " does not undo a " Detail Member " operation.

Note: If you opened this window while adding a member, " Cancel " brings you back to the work point location step of adding a member.

Tip: Any time you use Edit Member just to review a member (and you do not want to set the defaults for to-be-added members), the best way to close this window is to " Cancel. "

" Reset " undoes any changes made since you opened this window.

Exception: " Reset " does not undo changes made using the " Add View " " Delete View " " Detail Member " " View detail " buttons.

Connection Specifications

Moment

' EUROCODE 3 ' OR ' EUROCODE 3 UK ' specific option: Haunch location

Connection Locks

Non-Moment Beam Connections

      NS Clip / FS Clip ( moment connection components can be added )
      Beam End Pocket ( for a beam with a bearing embed )
      Beam Web Doubler ( values of ' 0 ' if no web doublers are designed )
      Web Extension Plate
      Welded Tee
      Bent Plate ( moment connection components can be added )
      End Plate ( non-moment )
      Shear Tee
      Shear Thru Plate On [mem num] [end]
      Shear Tab
      Tab Clips and Copes
      Paddle Plate for HSS Beam
      Safety Seat ( non-moment beam-to-column connections except beam seats )
      Column Reinf Plate ( may also apply to welded moment connections )
      Stability Plate ( extended shear tab to a column web )
      Seated Tee
      Seated Plate
      Seated Angle
      Web Stability Angle ( for a beam seat )
      Top Flange Stability Angle ( for a beam seat )
      Web Plate ( beam splice -- moment connection components can be added )
      Web Fill Plate ( values of ' 0 ' if no fill plates are designed )

Moment Connections

      Moment End Plate
      Bolts ( end plate moment bolts )
      Moment Stiffeners ( for a moment end plate )
      Top/Bottom Moment Haunch Stiffener ( moment end plate, Eurocode )
      Top/Bottom Moment Plate ( to a web or flange )
      Top/Bottom Moment Plate ( welded moment, to a web, shear tab )
      Top/Bottom Moment Angle ( flange )
      Moment Cap Plate ( welded moment, to top of column flange )
      Column Web Doublers ( moment )
      Column Flange Stiffeners ( opposite to moment connection )
      Moment Stiffeners ( moment end plate )
      Moment Flange Plate ( beam splice )
      Inner Flange Filler Plates ( beam splice )
      Welds ( fully welded moment connection )

Limit State

  • The capacity of a connection is calculated for various limit states during connection design .
  • Connection design takes place when you Process and Create Solids , or when you change a connection design lock .
  • Limit states are based from Home > Project Settings > Job > Design > Design Settings > Design method > Connection design method.
  • Limit state formulas are output to expanded calculations.

  • Unity ratio calculations make it easier to visualize the amount of excess capacity in the connection. For example, if the maximum unity ratio is 0.95, then there is an additional 5% of capacity available based on the connection created for this beam.

  • When changing connection design locks , refer to the reported limit state to better assess how your changes affect the capacity of the connection.
  • Beams are system members .
  • Multi-member edit mixed entries are gray.
  • " Show images " (when checked) displays drawings that depict the dimensions that are controlled by connection design locks .
  • " Overlay " (when checked) displays one leaf at a time. When you select a leaf, either from the tree on the left or from inside the window itself, all other leaves collapse.
  • Custom component settings will appear on the Beam Edit window only if a custom component has been added to the beam (using Model > Component > Add ).
  • To show / hide the member tree, select the expand and collapse arrow ( ).